Had Isaac known Rune was a real world populated by his fantasy illustrations come to life—or that he’d find himself stuck there—he’d have thought longer on the politics of Queen Eliandra. As it stands, the Queen would love nothing more than to jail him and enlist his powers against the vengeful wizard Dracon.
But first Isaac and the impetuous Queen, along with the mysterious samurai Ronin and aided by Isaac’s best friend Dak, must fight their way through the Palace of Ten Thousand Chambers, filled with traps and horrors designed by Isaac on a late-night caffeine binge.
If only he could remember what he put in the dungeon’s final chamber…
Description:
Had Isaac known Rune was a real world populated by his fantasy illustrations come to life—or that he’d find himself stuck there—he’d have thought longer on the politics of Queen Eliandra. As it stands, the Queen would love nothing more than to jail him and enlist his powers against the vengeful wizard Dracon.
But first Isaac and the impetuous Queen, along with the mysterious samurai Ronin and aided by Isaac’s best friend Dak, must fight their way through the Palace of Ten Thousand Chambers, filled with traps and horrors designed by Isaac on a late-night caffeine binge.
If only he could remember what he put in the dungeon’s final chamber…