A new wizard's adventure by the author of A Bad Spell in Yurt. The king of Yurt, his nephew, a prince, a priest and a wizard set out on a quest with differing goals for each member. They encounter intrigue, treachery, black magic and a big blue djinn. Only the wizard's ingenuity may be able to save their lives--and their souls.
Description:
A new wizard's adventure by the author of A Bad Spell in Yurt. The king of Yurt, his nephew, a prince, a priest and a wizard set out on a quest with differing goals for each member. They encounter intrigue, treachery, black magic and a big blue djinn. Only the wizard's ingenuity may be able to save their lives--and their souls.